10.
The Atom [Joker’s Wild 022]
WHY IT’S ONE OF THE BEST: Unaided by so much as an object, this mighty mite can hit for 5 damage with Close Combat Expert. He’s 25 points. He’s got Sidestep to get into position after taxi or TK. He’s 25 points. He can tie up well with 17 DV Reflexes and 4 clicks of life. HE’S 25 POINTS.
BUT WHAT ABOUT FURY? With an effective 11 speed, he can potentially start out of Fury’s sight and be basing the dude in one turn. And if he’s killed, he’s just 25 points.
WHY IT’S HERE ON THE LIST: Lacking Charge or Willpower makes him a little less scary. But he’s 25 points. And therefore Heroclixin’s No. 10 top fig of 2016 according to Heroclixin’ webmaster Rurouni KJS.
But Sceritz has a much different opinion as to what the No. 10 figure of the year should be (his words in italics):
10. Overdrive [Superior Foes of Spider-Man 029]
My number 10 pick is a figure that I find it difficult not to put on every single team. Seriously, unless I’m going for a theme, I’m at loss for why he’s not there. Overdrive, from the Superior Foes of Spider-Man set, proved to be the sleeper piece that nobody saw coming. Worried about your close combat team? Don’t. At 35 points, He’s carrying 4 figures 11 squares across the map in a vehicle pog with sidestep and an 18 defense- toughness. On top of that he’s “Empower”-ing all your “red-on-speed” heroes for some serious unexpected damage. Need to reposition your team? Sidestep. Need to run for safety? Very little is stopping you. Oh, did someone waste an action, hoping to destroy your vehicle and actually succeed? Use the heavy object you put in its place to create ANOTHER Charged Up car and ride on! The versatility and potential this figure gives your team for 35 points is insane.
How much overlap will there be in our lists? Visit Heroclixin’ in the coming days to find out!