This was a rough year for the world and clix wasn’t excepted.
- Lack of in-person play.
- No official Worlds.
- One less set due to House of X’s delay.
2020 was trash and so were certain HeroClix dials.
In order of lowest point value to highest:
Dr. Traci Simmons (Justice League Unlimited 024) 20 points
screenshot from Clixnexus.com
She has to get too close to use her trait to nerf enemy fliers and that little 3-click dial won’t live long. I feel like there are better bargains for Perplex — or ones that just do more.
I suppose she’s still better than this…
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Dr. Emil Hamilton (Justice League Unlimited 023) 25 points
screenshot from Clixnexus.com
A 50% chance at nerfing penetrating damage. But the opportunity to Mastermind to such armored pals, IF they share a keyword because 25 points is unlikely to be high enough points for MM to work otherwise, isn’t a great move because this isn’t a dial worth protecting.
Where did this guy get his doctorate, a Cracker Jack box?
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Aaron Davis (Spider-Man and Venom: Absolute Carnage 017) 30 points
Most secret ID figs’ worth is in that they essentially have built-in STOP clicks to swap to their alternate versions to possibly deny KOs and stuff. But in the meantime they tend to do things that help your team to make the enemy WANT to get them off the board. Aaron here, though? He’s just 30 points of Perplex they can safely ignore and who’s a bit too long-lived to push himself to his Secret ID.
Lock this con up in your storage case
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Hawkgirl (Justice League Unlimited 100) 50 points
She earns the spot for the -1 DV her SP deals to allies with no reward for this risk, esp. with her Indom discouraging you from pushing and Steal Energy’s healing putting you back on click 1 over and over again — because she’s a close combat specialist who does nothing else.
She’s bird poop
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Iron Man (Avengers Vs Masters of Evil Battlegrounds 102b) 75 points
Just five clicks for 75 points? I mean, 11AV Penetrating Blast with Prob isn’t bad, but this is an Iron Man with no armor on its top clicks that can get one-shot. Unless that SP is really amazing, like Running Shot+…let’s look…
…Ehh, it’s just Force Blast along with the Running Shot. Nothing that goo—
…wait, there’s another SP. A STOP power! THAT’S maybe worth the points—
…… it’s not there.
(checks actual figure dial)
Not there, either.
With at least one of those clicks 2-5 being a STOP, this dial would be a good play at 75 points, easily. With this coming in a set for new players, an error like this is particularly bad.
If we were ranking these like in most years past, this would be No. 1 or 2.
“Iron” Man? Nah, tin foil Man
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Superman (Justice League Unlimited 001) 100 points
screenshot from Clixnexus.com
100 points? For no Indom.? No damage powers? No reducers for 3/7 of the dial? Barely any range?HOW?
Supermeh
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Singularity (Captain America and the Avengers ) 100 points
Screenshot from HCRealms.com
Her points are a waste for no move+attack ability until well into her dial when she’s lost her armor. Shape Change alone is a thin defense against her being an easy three-figure gift to your opponent’s victory score.
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Zeke Stane (Captain America and the Avengers 029) 100 points
Screenshot from HCRealms.com
Lack of Indom. means his speed SP that triggers off having two tokens isn’t super usable until he’s considerably softer-shelled. Playing him alone means the Power Elite trait isn’t so hot with him being a range fighter. Do not like.
NOT ELITE
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Static (Justice League Unlimited 043) 100 points
Screenshot from HCRealms.com
A mess. TK on a 100-point piece is not a good value in build or action efficiency. He struggles to be effective on offense due to needing debris nearby — which means either he’s wasting actions smashing walls (without Willpower) or other allies are. He also needs to be too close to enemies to get the most from his Chain Lightning attacks, and with only 17 Senses to protect him, that’s a dangerous plan. Worse still, he doesn’t have that SP when he’s Hypersonic and could really leverage it — and the damage boost doesn’t work with multi-target Pulse Wave AT ALL.
043 Static. Don’t start none, won’t be none. So don’t play none
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Martian Manhunter (WizKids M19-004) 120 points
- At the beginning of each turn, he’s takes a click if there’s any Choco on the board. So he’s on click 2 ALREADY.
- He MIGHT heal 2 clicks if he can pick one up (moving) or hits an enemy holding one (likely via HSS), but by then he’s already acted and will take another click of damage on his next turn, so … BACK to Click 2.
- He can’t use range because he’s got Battle Fury which means he’ll have to venture deep in enemy territory to get Chocos.
- He doesn’t even have WILLPOWER to help keep himself going
- There are 5 of these Chocos out there, which means 5 straight rounds of MM not being able to use his own Click 1 on his own turn.
- He’ll be taking fire while trying to get Chocos.
- Sometimes stuck with two tokens, having pushed, while taking fire AND the unavoidable Choco click
- The enemy can ensure there’s ALWAYS a Choco out there even after the initial five are gone.
- His stats are mediocre without the Choco bonus.
Mr. Fantastic (Fantastic Four 001)
Deathlok (Fantastic Four 022)
Screenshot from HCRealms.com