A couple of blondes take these spots, starting with:
8. Experienced Aleta (SN)
Range: 10
Starting clicks of Barrier: 4
75 points
Very much on the high end for a Barrier specialist, and her attack values are middling for her cost and role as a sniper. But 10 range is great for the power. Better still is that, with Running Shot and Telekinesis appearing after Barrier’s gone, she has great utility in the mid- to late-game action. Her Defenders TA could be useful. Adding the Guardians of the Galaxy ATA protects her from Outwit.
7. Veteran Magma (AW)
Range: 8
Starting clicks of Barrier: 4
51 points
A very weak opening AV (7? Seriously?) completely wastes her early-dial ability to shoot for 4 damage through RCE, leaving her nothing else to do but Barrier-push (or trade clicks via X-Men TA) for four clicks, as her stats rise. It’s only after Barrier that she becomes a genuine late-game threat who, after stalling the enemy this long, can either score a KO herself or act as a sacrifice piece the enemy can’t afford to ignore.
Tomorrow is hump day and mid-point on the Barrier list. Things begin to grow more villainous…