I recently got a Watchmen Collector’s Set in a great trade. And because I like to play all my pieces at least once, I decided to use this team of no-good criminals in a 200-point tournament recently:
Moloch the Mystic 79
Knot Top Leader 37
Larry & Mike 33
Knot Top 25
Knot Top 25
= 199 points.
Each character possesses the Underworld team ability, giving each member the Carry ability to ferry fellow members. In addition to that key bit of mobility, my main tactic and attacker is Moloch and his Mind Control. Finally, the Stealthy Knot Tops would be a decent close-ranged threat.
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FIRST ROUND
was vs. Josh’s Red Arrow, Green Arrow (DC 75th Anniversary), and E Green Arrow (Cosmic Justice).
TURNING POINTS
- He won the initiative roll and chose the Crater map. That gave him a shooting gallery against my mostly low-range team.
- Having missed my need-to-hit Mind Controls against enemy archers, I opted to make a retreat using the Underworld TA, making sure to move the Knot Top 10 squares away from the Green Arrow with 9 range perched in Stealth.
But then.
…I placed the Knot Top’s passenger, Moloch, exactly 9 squares away from Green Arrow…just within my enemy’s range…
…despite the fact that Moloch has 10 RANGE. Terrible, terrible square miscount. A turn later, Moloch was KOed and so was my chance of an improbable win.
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SECOND ROUND
vs. Charlie’s Iron Widow, Doombot 5359, and Guardsman.
TURNING POINTS
- Knot Top Leader managed to survive an early hit. He’d heal up with the Vine and return to contribute to the end-game by Underworld-carrying Moloch around.
- Charlie rolled increasingly badly toward the end-game, giving my last two pieces not only a chance against the stronger Iron Widow but, eventually, a victory.
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THIRD ROUND
vs. Chris’s LE Clint Barton (Ultimates), U Nick Fury (Classics), V Black Widow (Classics).
TURNING POINTS
- The Graveyard map was key for me, as the special squares kept key piece Moloch hidden even from the Ultimates. That gave Moloch the chance to Mind Control from relative safety.
- Better still, his being able to MC enemy Ultimates gave my team a way to deal with the Stealth on Chris’s team. Thanks, Chris, for fielding that team. (Little did you know it was actually Moloch’s idea.)
After the first mega User Error’d round, I thought I was in for an 0-3 day. But I actually clawed out a 2-1 record. Good showing for the bad guys.