#4
Bishop (Mutations and Monsters #014)
Good cop:
- Running Shot + 8 range, 11 AV and 3 damage make him a solid first-string, first-strike piece for the Police.
- Leadership is also good, with many of his cohorts being cheaper than his 100-point cost.
- Push easily to Outwit on click #2 in case you’ve got tough hides to crack. He’s got more clicks down-dial, too.
- Mid- and late-dial Ranged Combat Expert keeps him a consistently dangerous shooter.
- A couple of Regeneration clicks can get him back in great fighting shape.
Bad cop:
- He’s pretty soft, defensively, starting with Energy Shield/Deflection instead of the Toughness scattered on his dial.
- His X-Men team ability is wasted points on virtually all cop squads.
Final report: Bishop is an ideal leader of smaller friends and he needs the help.
#3
Gotham City Detective (Arkham Asylum #006)
Good cop:
- Enhancement is very good for a theme that does a lot of shooting. It also works hand-in-hand with his…
- …PD team ability.
- Pushes easily to Plasticity and Willpower, making him a good tie-up piece in a pinch and one who can act 2 of 3 turns.
- All for a low 27 points.
Bad cop:
- Not very strong on his own.
Final report: But come on! For that cost — same as the #10 piece on this list, R Mandroid Armor — he makes the whole team better. Run multiples.
Tomorrow: the top two cops in ‘Clix!