No. 4
The booby prize of many a Fear Itself booster. Though his “Flawed Leadership” could work at times, and his first click is OK, he’s practically done after just one click of damage [losing his Invuln.] and totally useless as anything other than a meat shield after two. Really not worth running for the 75 points; there are nearly a hundred better choices for the exact cost in Modern Age alone. I’m pretty sure the word “prodigy” means like the complete opposite of this piece.
BUT…that Leadership SP does work. Sometimes. On really huge-point teams
__
A fellow player reminded me of the Kick-### 2 set and its generally underwhelming figures. As I looked at them, I repeatedly found myself agreeing with him but also saying to myself something like, “But…this character’s only like 35 or 40 or 50 points.”
Except in this case.
No.3
Battle Guy [Kick-A## 2 009]
If he had normal Perplex to help his low stats (7/9/15/2), he’d still be mediocre but at least playable as a third-line fighter in addition to his pit crew role of boosting others’ stats with his nerfed version. Even being only 35 points doesn’t save him from the ignominy of being among the very worst that 2013 had to offer because he only bears a short four clicks of life in comparison with the five or higher possessed by his setmates (who aren’t exactly great themselves).
BUT…he’s going to be a backfield piece anyway, so he doesn’t need to be that great, statswise, and he’s just long-lived enough to become a half-decent tie-up piece unless the enemy devotes a really strong blow to him
___
Finally: the deepest pile of manure